X's & O's Football A freeware game written in 2002 by Les Bird www.lesbird.com HOW TO PLAY Use a 6 button joystick or game controller to select plays and move the player(s). The game always starts with the X team as the offense and the O team as the defense. This is generally a 2 player game using either 1 or 2 controllers - although you can play by yourself if you want to play the offenses on both sides. If using 1 controller the defense is controlled by the computer. When using 2 controllers each player chooses their own plays on both offense and defense. If the play clock expires a 5 yard delay of game penalty will apply on whichever team failed to select a play in time. OFFENSE In a single controller game simply pick your play by pressing the appropriate button then press any button to hike the ball. Pass to one of three receivers: wide-out left, wide-out right or running back. If you pass to the running back and stay behind the line of scrimmage you can pass to either of the other two receivers. In a 2 controller game each team picks a play and when all players are lined up the offensive player presses any button to hike the ball and the play begins. In most cases during a pass play the left receiver will run a short route and the right receiver will run a long route. If you need short yardage pass to the left. Passing: If you are unable to recognize the defensive lineup yet you can read the coverage by watching the receivers once the ball is hiked. If you see loose coverage on the receivers the chances of completing a pass are higher. You may want to buy as much time in the pocket as possible so the receivers have time to put distance between them and the defensive players. If you see tight coverage a pass will most likely be knocked down or even intercepted. Button 1: Pass to the left receiver Button 2: Pass to the right receiver Button 3: Pass to the running back When the ball is in the air control switches to the receiver and a target appears where the ball will land. You should center your player as best as possible on the target to complete a pass. The closer you are to the center the better the chances of catching the ball. The target will appear ahead of where the receiver is currently running and in most cases you can catch the ball in full stride. Kicking: When a kick play is selected on the offense the buttons work as follows: Button 1: Pass to the left receiver Button 2: Pass to the right receiver Button 3: Pass to the running back Button 4: Punt the ball. Button 5: Attempt a field goal Of course you can always run the ball too. When a kick play is selected all offensive players are on the line of scrimmage except for the running back and the quarterback. Since more offensive players are blocking the chances of making a successful run are higher. Change of possession: A change of possession happens when any of the following occur: 1. A ball is punted 2. A team scores a touchdown, field goal or safety 3. A pass is intercepted 4. The offense fails to convert a 4th down play DEFENSE In a single controller game the defensive play is randomly chosen by the computer. If the defense chooses the same play as the offense the coverage will be extremely tight and the chances of completing a pass are slim. If the plays are mismatched the offense has the advantage and coverage on the receivers will be loose. CONTROLS Offensive and defensive plays: Button 1: No play (use buttons 2 thru 6 to pick a play) Button 2: Slant out Button 3: Slant in Button 4: Bomb Button 5: Down and out Button 6: Punt, field goal attempt, run or blitz